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SOUND DESIGN

RECORDING, MIXING, MASTERING, PRODUCING

Sound Design for cinematic and non-linear gameplay, including editing, audio implementation into Wwise, Automated Dialogue Replacement (ADR), Synchronization, Foley, and Mixing/Mastering. 

Some demos and production projects that I've produced and recorded including live performance in the vocal demo.

Audio Post-Production Final for Sean Washington. I was the project's sound designer, mix engineer, rerecording engineer, and editor. I also did some ADR. This video is for demonstration and educational purposes only.

Environmental Sound Design, Audio Editing, and Wwise Implementation Demo for Video Games.

Character Sound Design, ADR, Audio Editing, and Foley for Video Games Demo.

Menu Sound Design for Video Games Demo.

Jumpgate Sound Design for Video Game Demo.

This is a cover of the T-Pain hit single "I'm Sprung" I performed a full cover of.  I did the recording of the live instrumentation, recording, and performance of the vocals, MIDI Implementation for virtual instruments, editing, mixing, and mastering of this song for a Full Sail class project. .  

Music Production for Media

Music produced and synchronized to digital media demo.

Music production, audio editing, and synchronization to live video with sound logo design demo.

Lyric Video Production Demo with Audio Mixing and Mastering.

A fun foley project for an old silent Disney Cartoon.

Radio/Voice Over/Advertising

A collection of Voice-Over, Radio Imaging, and Advertising demos showcasing skills in advanced editing, mixing, recording, and SFX design.

Cartoon Foley
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